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Southlake Town Square
181 Grand Ave, Suite 206
Southlake, TX 76092

817 428 4248
design@firewheeldesign.com

Copyright © 2001-2006
Firewheel Design Incorporated
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May 2006

Sparkplug : May 2006

Brasher Art In a new segment we're going to call Interview With the Artist (original, I know), we're going to dig into the minds of some of our favorite artists on the web. I should note that we're making a distinction here between "artist" and "designer" here. There are a bevy of wonderful designers out there making quality work (and interviews abound), but there seem to be fewer peeks into the minds of talented artists, illustrators, and otherwise making their home on today's web.

While future interviews will look at some of our favorite artists outside our doors, today I wanted to start with an interview of our own Brian Brasher. I've loved Brian's work for years—long before he came to work with us at Firewheel—and this has given me a great opportunity to take a peak at what makes Brian tick.

For those who don't know Brian, his icon work goes back many years with his trademark pixellized style becoming well known through a handful of Pixelpalooza appearances and his personal website, etherbrian. Lately, you can also find a lot of Brian's personal illustration work gracing his submissions page at Threadless. Sadly, Brian's humor is more advanced than most of ours, and he has never had a submission chosen to be printed. We're hoping this will change soon. ; )

Lately, Brian has been cranking out a plethora of icons for IconBuffet, including the popular Oslo collection, which we'll talk about a bit here in the interview. So without further ado, here we go:

Josh: Okay, let's cut straight to the good stuff. Why the fascination with the pixellated fat-bit icons?
Brian: Retro gaming graphics, of course! Arcade consoles, the Atari 2600, and other bitmappy stuff from my youthful days.

Josh: How'd you get started designing icons, and how long have you been at it?
Brian: I saw a segment in one of those heavy Mac Secrets paperbacks by Davis Pogue in which he briefly described how to tinker with system icons with ResEdit. It was like finding El Dorado. I think that was somewhere around 1995 or 1996.

No, maybe 1993. Way back.

Josh: A lot of your personal artwork features pop-culture icons in unusual environments, like Walt Disney on ice, or the Illuminati Oreos (AKA Conspiracy Cookies). Where do you find the inspiration for these illustrations?
Brian: I suppose I'm just a nut for surreality (achieved, mind you, without narcotics). Pop culture icons also fascinate me and I guess the two just sort of get mixed together. A Reese's Cup scenario, if you will. You'd see more Elvis, but I can't draw him very well.

Josh: After joining Firewheel a little over a year ago, what has been the most difficult creative challenge for you?
Brian: The biggest challenge is really much less of one now, which would be dumping my previous illustration app of choice and diving head first into a new one. I'd been using Macromedia FreeHand for about 15 years. Wrapping my head around Illustrator was tricky at first, but now you couldn't pay me to go back.

Josh: Any advice for other Freehanders looking to make the jump to Illustrator (since Adobe will force our hands eventually just-the-same)?
Brian: I'd tell them to do it now and do it whole hog. The faster one loses the mental mindset brought on by FreeHand the better. Anyway, I'm betting he or she will quickly find that they get much better results than they ever could have with FreeHand - or at least get them a lot easier.

Josh: Alright, about the Oslo icons: Was there any specific inspiration for these, or did you more-or-less create the style out of your mind's eye?
Brian: I was interested in a different perspective as well as forcing myself to create everything within a very limited structure. I'm happy with the stylized look of Oslo, and that look meant I had to get an image across without any extraneous thingies tacked here and there.

John Marstall: What's your opinion on the shift to larger icons and resolution independence?
Brian: Larger icons mean more detail, which means a richer GUI experience as well as removing a lot of restrictions an icon maker has placed upon him to make an image legible. Unfortunately, throwing out those restrictions means that a lot of icons that look quite spiffy at full size will be muddy, cruddy horrors at 32x32 and below. A two-edged sword. There will be casualties

Josh: When you started crafting the original Oslo icons, how did your general workflow progress? Did you start with pencil sketches, or did you get right down to it in Illustrator?
Brian: Hmmmmm. I can't remember! I'm thinking that those might have been born right there in good ol' AI, but there could be a paper lying out of sight for the moment which is covered with crude scribblings that were the twinkle in my eye of what was to be Oslo.

Josh: What was it like creating the super small Oslo CMS icons based on the larger, standard Oslo icons?
Brian: If creating Oslo was challenging, the CMS icons were something far and beyond! There was definitely a bit of trial and error with those. Yet the stylistic simplicity of Oslo did keep the set from becoming a bad pixel mistake.

Josh: Any advice for would-be icon designers?
Brian: Practice, practice, practice. I don't think anybody, even the Grand Master Icon Crafters, were any great shakes right out of the gate. OK, maybe there are a few Japanese icon artists who sprang full grown from the forehead of Zeus, but you're probably not one of them!

Josh: What application(s) do you use to create your bitmap (pixel) icons now?
Brian: Still using ResEdit occasionally, but mostly only when I want to force myself to use a very limited palette. Otherwise it's Photoshop. I've tinkered a bit with Pixen, but that's been many months ago and I should revisit it.

Josh: Alright, a couple for fun. What do you listen to while you're working away?
Brian: A small bit of news on the radio (the box that picks up radio waves from local radio stations, for all you youngsters reading this), old time radio drama (digging that theater of the mind), and "radio" that I've cooked up myself - jazz, funk, rock, lounge, soundtrack music, etc., interspersed with retro commercials and my very own station ID's.

I can't work in silence.

Josh: What are your favorite activities away from work?
Brian: A little bit of everything. Reading, b&w cinema, being outdoors, and talking incessantly to people who'll listen to me.

Josh: Nice. And finally, as an artist, who are your biggest inspirations and influences?
Brian: In no particular order: John Severin, Jan Van Eyck, John Buscema, Dali, Howard Finster, and many others whose names will come to me in the middle of the night during a sudden moment of wakefulness.

Josh: Anything else you'd like to add before we wrap this up?
Brian: Nope. Just happy to be here!

So you're running a small business, and you're asking yourself about all this Web 2.0 stuff. What can this new generation of web applications offer me and my small business? Honestly, we've always felt like the social side of Web 2.0 gets all the attention, but applications like Basecamp, Mailroom, and our own Blinksale are showing that today's web can help your small business operate more efficiently and effectively.

On this note, our friends at Sproutit are kicking off the Simple Business Workshop, an event for freelancers, independent professionals, and small creative businesses. During the fast-paced one-day workshop you will learn "easy ways to attract new clients, collect your pay, stretch your dollar, and provide professional service." The workshop rate is $249 in advance (or $299 at the door), including lunch and a workbook. Dates have been announced for Chicago and San Diego, with other dates being announced soon.

Some great products and companies are involved in the workshop, including Fluxiom, Dabble DB, Shopify, Mailroom, DropSend from Carson Systems, and our own Blinksale. Should make for a wonderful event. Sign up today.

Net Neutrality, Baby!

2006 May 18 by Brian

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Should large broadband providers be permitted to block web content with which they disagree? Uh ... lemme think. OK, I've got it. HECK NO! This bit of nonsense makes me even angrier than the RIAA suing XM Satellite Radio.

The IconBuffet Hookup Yesterday, IconBuffet logged the signup of member number 40,000. Given that the new IconBuffet is still less than 6 months old, we're pretty stoked. When we kicked off the IconBuffet Free Delivery service in December, we knew it was either going to totally bomb or turn out to be something very exciting.

To our surprise, the excitement has exceeded our wildest expectations. The community that has sprung up around IconBuffet is remarkable, and we now more-or-less realize we never planned for this sort of response. That said, work has begun on a handful of community improvements to the 'Buffet. These improvements will make it easier to send and receive free icons, track your own icons, and network with other icon lovers. We're not messing with the core or anything, but we're certainly going to make some stuff better. More to come.

I'm in the process of wrapping up Steven Levitt's wonderful Freakonomics. If you're the type that is fascinated by hidden stories that can be found in statistics (or, if you're fan of Malcolm Gladwell's works) you need to grab a copy. Today.

In Chapter 2: How is the Ku Klux Klan like a Group of Real-Estate Agents? Levitt lists several terms commonly used in real-estate ads. What may (or may not) surprise you is that terms like "fantastic" and "charming" and "spacious" are commonly used to describe homes that really don't have anything worth describing. And as Levitt points out, "an exclamation point in a real-estate ad is bad news for sure, a bid to paper over real shortcomings with false enthusiasm."

Conversely, real-estate ads with descriptive terms like "granite" or "maple" emphasize the true selling points of the home, and can result in a higher sales price.

We live in a world where the signal to noise ratio is tilted heavily towards the noise. There is so much crap we have to dig through to find what we're truly looking for. If you're building a website or creating the next big web application, there is a key principe you can learn from real-estate ads when promoting your site:

Avoid meaningless adjectives like "awesome" or "superb" and instead simply tell your audience what your product is about.

For instance, we could say "Blinksale is an awesome way to send your invoices!" But instead we choose to say "Blinksale is the easiest way to send invoices online." It's a bit understated, but it sticks in your mind.

Anita Campbell recently picked up on this Blinksale attribute at this article about remarkable sales copy at BNET. She notes, "What immediately struck me was the simple, playfully worded—yet remarkable and memorable—website.  You visit the website and the first thing you see is a clear statement of what the product does: 'The easiest way to send invoices online.' That's nice and clear..."

We play up that "easiest way.." tagline a lot. It's in the title element of our web pages, it's on our business cards, it's on our collateral. Another by-product of our clearly worded copy is better search results. It's put Blinksale at #4 if you Google "invoices". (Dang that A List Apart...)

Now there's something else I must note: I truly believe Blinksale IS the easiest way to send invoices online. You can't go making statements like that unless you believe your site or service has the chutzpah to back it up. Using descriptive terms like "granite" and "maple" to describe your home only works if you actually have granite and maple in your home. Otherwise, you'll be called on the carpet by your customers. And that is most definitely not "totally awesome."

The importance of clear, no-bull copy shouldn't simply be reserved for your website tagline either. It needs to become a way of life. Check out Skobee (the best way to make everyday plans). Their simple homepage tells you exactly what their service is about ("Make plans with people").

Finally, I believe there's still a place for superlatives like "fantastic" or "heavenly." This place is in customer testimonials. There is an old proverb that basically says that it's better to receive praise from someone else instead of heaping it upon yourself. Let others be superlative while you stick to the basics. Be confident in your voice, but don't be the cheesy salesman. If you're site is worth talking about, others will talk about it. You just need to provide them with the facts. Simple, straightforward, friendly sales copy does just that.

Zenfolio.com

2006 May 3 by Josh

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Zenfolio.com ScreenshotLast summer we were privileged to work with the great folks at Zenfolio, a professional photography hosting service that has just recently launched. While it shares some similarities with Flickr, Zenfolio shines for the professional (or "pro-sumer") photographer.

With Zenfolio, photographers can upload their photos, categorize them, add metadata, and organize them into galleries for viewing by the general public. Soon, photographers will be able to sell prints and digital files to the public from their Zenfolio accounts as well.

In general, the technology under the hood is pretty beefy. There is a lot of polish, glitz, and sophistication underneath the gallery layouts. Here are some of my favorite galleries:

Be sure to resize your browser window while viewing the galleries. The loading and reflowing of photos is pretty darn slick. Also, check out some individual photos as well. The responsiveness of the service is amazing. Hopefully it will retain the gee-wow factor as more people hit Zenfolio's servers.

For our part, we designed the vast majority of the Zenfolio web-application, as well as the public-facing gallery templates and pages. Of course, you'll find plenty of our icon work in their as well. If you're a photography lover in any sense, you need to check out Zenfolio.

May's Plugs

CreativeXpert, a "podcast focused on creative topics as they pertain to designers and über-creatives", places the mic before Firewheel. Have a listen, won't you?

2006 May 30 by Brian

Six-player chess ... some assembly required.

2006 May 30 by Brian

"The MPAA, so used to suing file-swapping networks and BitTorrent search engines, now finds the tables turned."

2006 May 30 by Brian

Why There Are No Indie Video Games

2006 May 30 by Brian

Peanuts Meets Marvel!

2006 May 26 by Brian

The niftiest Flash whatever I've seen in a very long time: Drum Machine by Tokyo Plastic (whose website seems, sadly, to no longer exist)

2006 May 26 by Brian

See yourself as others will see you one day - hopefully in the far distant future!

2006 May 26 by Brian

Cheery video for the day: destruction of the Earth via large, implausibly-spherical meterorite. I have to say the results are gorgeous, even if the thing does manage to wipe out all life on the planet.

2006 May 25 by John

On Tuesday John mentioned Guy Goma, the fellow who accidentally appeared on the BBC. It shouldn't surprise you that there's now an entire site dedicated to him. Go, Guy, go!

2006 May 25 by Brian

A bit over my head but aurally fascinating nonetheless.

2006 May 25 by Brian

The groovy, UFO-ish domicile that was never to be: Futuro House

2006 May 25 by Brian

Some people sort of like the less-than-$10 MP3 player, others sort of don't.

2006 May 24 by Brian

The Japanese art of watermelon carving.

2006 May 24 by Brian

There are times when I'd prefer the company of feral children to that of a some "normal" kids with whom I am acquainted.

2006 May 24 by Brian

I love iPods as much as the next person but can't resist playing devil's advocate.

2006 May 24 by Brian

Final Fantasy: Minimum Wage Edition.

2006 May 23 by John

The BBC was supposed to be interviewing Guy Kewney of newswireless.net about the recent Apple vs. Apple court decision, but the person they actually put in the chair was Guy Goma, a Congolese cab driver who happened to be in the same waiting room. The look on his face when he realizes who he's standing in for is priceless, as is his determination to rise to the challenge.

2006 May 23 by John

Using the power of USB to warm your feet.

2006 May 23 by Brian

Mr. Rogers charms a cranky senator. I miss him.

2006 May 23 by Brian

Uh ....... yeah. Extreme Unicycling

2006 May 23 by Brian

Some are calling it a skull. I say it looks more like an Imperial Stormtrooper helmet.

2006 May 23 by Brian

Chronon is more puzzling goodness from the genius responsible for all things Eyemaze.

2006 May 22 by Brian

Your photos on a bottle of pop.

2006 May 22 by Brian

Neat! But pricey. T-Qualizer Sound Activated Flashing T-Shirt

2006 May 22 by Brian

Please! If you insist on using recorded music as a ringtone, avoid Billboard top 40 and instead use something like these!

2006 May 19 by Brian

Smells like ... a ukulele. Silly Brits.

2006 May 19 by Brian

I had no idea that the nazis were the first men on the moon. Har har!

2006 May 19 by Brian

It's hard not to be impressed by an underground store whose only entrance is a giant glass cube. Apparently Apple wasn't kidding when they mentioned the possibility of bringing back an "upgraded model."

2006 May 18 by John

Why? Why not. Badgers Badgers Badgers recreated in World of Warcraft.

2006 May 18 by Brian

Oreo as rocket fuel.

2006 May 18 by Brian

A Nintendo Amusement Park? Hmmmmm.

2006 May 18 by Brian

Sexy, I suppose, to another robot.

2006 May 18 by Brian

The RIAA will throw a brand new tantrum: How to Pirate a Vinyl Record

2006 May 17 by Brian

Collect all 50! Monsters from Outer Limits Bubble Gum Cards

2006 May 17 by Brian

Gasp! What one can do with nothing but paper!

2006 May 17 by Brian

When "stereo" was something entirely new.

2006 May 17 by Brian

Who knew? The short, sad history of a failed Commodore game console.

2006 May 16 by Brian

The ultimate geek bling.

2006 May 16 by Brian

The Wii as weapon.

2006 May 16 by Brian

The weirdest lamps you'll see all day.

2006 May 16 by Brian

"She's the fastest hunk of junk in the galaxy." Unless you count the Intel models.

2006 May 15 by John

It may seem a bit nerdy at first glance, but Star Wars wallpaper (for real walls) is actually kinda impressive.

2006 May 15 by Brian

Because the auto world is suddenly abuzz about the new Bugatti, a despondent Porsche turns to food.

2006 May 15 by Brian

Besides the obvious, highly-publicized features of the forthcoming Wii, a small line of copy on the hardware specs page creates a happy flutter of anticipation in me tummy: The Virtual Console ... will be home to new games conceived by indie developers whose creativity is larger than their budgets.

2006 May 15 by Brian

Learning to watch TV can be a difficult process for your new baby. It's therefore important to start early.

2006 May 12 by John

What if Apple Bought Warners Music Group?

2006 May 12 by Brian

PETA will come knocking: Duck Hunt on the Wii

2006 May 12 by Brian

I had always thought that back in 1977 it was Han who shot first. Glad to see that I was correct.

2006 May 12 by Brian

Evolution of Dance: Funniest thing you'll watch all day. Posted plenty of other places as well, but it deserves a repost here. Pardon me while I go watch it all again.

2006 May 11 by Josh

If when I was a kid Condorman been imported to American television, I'd probably have never gone outdoors.

2006 May 11 by Brian

One of the most complex Chinese characters in use today refers to a noodle.

2006 May 11 by Brian

Stairway to Stardom was a 1980's public access cable TV amateur talent show. Emphasis on "amateur". "Talent" used very loosely. Leaves me speechless.

2006 May 11 by Brian

The best Star Wars tshirts ever.

2006 May 10 by Brian

"Can you dig it?" "Affirmative." ... Space Colony Art from the 1970s

2006 May 10 by Brian

For music lovers who walk mean streets, the iBlade.

2006 May 10 by Brian

Whoa. Warner Brothers to distribute movies via BitTorrent.

2006 May 10 by Brian

John Lennon invented the iPod. Cheeky stuff.

2006 May 9 by Brian

Marshall, Will, and Holly ... on a routine expedition ...

2006 May 9 by Brian

You'll huff and you'll puff and you'll blow up your inflatable speakers.

2006 May 9 by Brian

NES + USB = neato game controllers for your Mac or PC!

2006 May 8 by Brian

Get ready to rumble! U.S.S. Enterprise versus the Death Star.

2006 May 8 by Brian

Dude, Dell charges $49 to remove their own spyware.

2006 May 8 by Brian

If I hadn't been told I'd have thought that this recording of the European Space Agency's Huygens probe landing on Titan (a moon of Saturn) was actually an avant garde music video for a low-fi electronica act.

2006 May 5 by Brian

I'm doubting that the sound quality is any better than any other set of miniature portable speakers, but, golly, these certainly are cute and fruitty.

2006 May 5 by Brian

Grow Your Own Collection of Feared and Famous Meat-eating Plants!

2006 May 5 by Brian

If you're up-and-coming and just don't have the cash for Adobe apps, there are alternatives (though I can't really vouch for any of them).

2006 May 5 by Brian

For the well-dressed fanboy, Gameboy cufflinks.

2006 May 4 by Brian

Does this mean we'll see Jimi mowing down his enemies with an uzi built into his guitar?

2006 May 4 by Brian

Don't eat afterwards!: 500 lb. potato battery

2006 May 4 by Brian

Game developers react to the name.

2006 May 4 by Brian

Why? Why not. Hammerhead, the Lego CD Thrower.

2006 May 3 by Brian

One reader's comment sums it up nicely: "Kind of ironic, that Nintendo is on Sony, isn't it?" ... N64 emulator for PSP.

2006 May 3 by Brian

A heap o' retrto culture goodness.

2006 May 3 by Brian

979,000 search results for "chicle".

2006 May 2 by Brian

The grooviest needlepoint you'll see all day.

2006 May 2 by Brian

Even if you never owned a ColecoVision way back when, this interview with Dave Johnson, one-time Director of the Video Graphics Department at Coleco Industries, is a good read.

2006 May 2 by Brian

You cannot beat the intrigue and drama of the NBA Playoffs. Especially when Kobe is on fire, the Kings are clicking, Dirk is dropping it like it hot, and Chris Kaman is popular on YouTube. That's gotta hurt.

2006 May 1 by Josh

A fan-created ad for the FireFox browser that's as hot as it is cool.

2006 May 1 by John

A fascinating personalized optical illusion.

2006 May 1 by Brian

"Manly arts", with a feminine twist.

2006 May 1 by Brian

Hey, role-playing nerds ... uh ... gamers, which Dungeons & Dragons character are you?

2006 May 1 by Brian